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Sun Breaker

Sun Breaker is a third-person 3D action role-playing game (ARPG) in the "Musou" genre. The game is set in an original ancient sci-fi martial arts story rooted in the Wei, Jin, and Northern and Southern Dynasties period of China.

The protagonist, Lu Yunshuo, leads the anti-government organization known as the "Twenty-Four Slayers," comprised of displaced righteous warriors. The story follows their efforts within the Eastern Jin aristocracy, unraveling the reasons behind the political turmoil between the North and South. Eventually, they uncover the aristocracy's plan to "create the sun" and take on the mission of liberating the displaced people.

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  • 3D ACT Game

  • Original Story

  • ARPG

  • Work as Game designer

  • Made with Y3, Photoshop

 

Game Jam

Team Member: Xinyu Li, Zhongran Liang, Jiaqi Han(Team Leader)

July 2024Platform: Y3 + KK
Bilbili Link:
https://www.bilibili.com/video/BV162h7eWEZh/?spm_id_from=333.999.0.0&vd_source=1cbdd183e7138dc58ad9030ea0c98ff6
Game Link:Upcoming..

Mission

Players need to operate in the "night", taking on the role of one of

the commanders in the "TwentyFour Slayers" to carry out "night raid"

missions.

 

Throughout the game, players are participants in war, not the sole

protagonists, and they can freely charge through hordes of enemies on the

battlefield.

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Style

The game features levels filled with obstacles and traps, and as players

engage with the storyline, they will help the protagonist unravel layers of

conspiracy.

 

The goal is to create an Eastern "Jadepunk" style of ancient

Chinese backdrop, drawing from history and blending it into a fictional world with unique gameplay mechanics.

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Arts

The main attractions this game aims to offer players lie in the distinct differences in both gameplay and art style: a youthful 2.5D ink-splashing martial arts aesthetic, combined with an action combat system (ACT) that requires strategic thinking and presents challenges, such as observing level layouts and choosing the fastest route to complete tasks.

In order to improve efficiency in our workflow, we have decided to introduce Stable Diffusion.

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Main Characters

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ACT System

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Final ACT Trailer: 

First Round ACT Trailer: 

Levels

Prologue: Liangzhou Sunset

 

Players are introduced to the tutorial level. The route is simple, and the environment is open, allowing players to complete various tutorial tasks while becoming familiar with the game's artistic style, which showcases a ruined village.

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Chapter One: Twenty-Four

Slayers

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The layout features a circular

one-way flow, combining both

indoor and outdoor sections.

Multiple nodes are incorporated

to allow for flexible additions of

detailed story elements later on.

The artistic style of the chapter

reflects a desolate quarry and

bleak and eerie atmosphere.

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Chapter Two: Midnight Echoes of Hu

The Midnight Echoes of Hu level features scattered layout distribution and multiple routes, offering players the freedom to explore. The level is mainly divided into two sections: the bustling city area and the conspiracy zone. The artistic style represents an ancient city

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Chapter Three: Xiao’s Secret

the second half becomes more straightforward. The artistic style portrays a mysterious Xiao’s Secret is an indoor level with a winding route. The first half is complex, while underground palace, emphasizing secrecy and intrigue.

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Chapter Four: The Brush Formation

The Brush Formation features two main scenes located far apart. One follows a single path

outside a mansion, while the other is set inside with a symmetrical layout and connected spaces.

The artistic style combines two contrasting themes: majestic architecture and natural garden elements, creating a blend of elegance and tranquility in the mansion design.

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