JIAQI HAN
Sun Breaker
Sun Breaker is a third-person 3D action role-playing game (ARPG) in the "Musou" genre. The game is set in an original ancient sci-fi martial arts story rooted in the Wei, Jin, and Northern and Southern Dynasties period of China.
The protagonist, Lu Yunshuo, leads the anti-government organization known as the "Twenty-Four Slayers," comprised of displaced righteous warriors. The story follows their efforts within the Eastern Jin aristocracy, unraveling the reasons behind the political turmoil between the North and South. Eventually, they uncover the aristocracy's plan to "create the sun" and take on the mission of liberating the displaced people.
​
-
3D ACT Game
-
Original Story
-
ARPG
-
Work as Game designer
-
Made with Y3, Photoshop
Game Jam
Team Member: Xinyu Li, Zhongran Liang, Jiaqi Han(Team Leader)
July 2024Platform: Y3 + KK
Bilbili Link: https://www.bilibili.com/video/BV162h7eWEZh/?spm_id_from=333.999.0.0&vd_source=1cbdd183e7138dc58ad9030ea0c98ff6
Game Link:Upcoming..
Mission
Players need to operate in the "night", taking on the role of one of
the commanders in the "TwentyFour Slayers" to carry out "night raid"
missions.
Throughout the game, players are participants in war, not the sole
protagonists, and they can freely charge through hordes of enemies on the
battlefield.
​
Style
The game features levels filled with obstacles and traps, and as players
engage with the storyline, they will help the protagonist unravel layers of
conspiracy.
The goal is to create an Eastern "Jadepunk" style of ancient
Chinese backdrop, drawing from history and blending it into a fictional world with unique gameplay mechanics.
Arts
The main attractions this game aims to offer players lie in the distinct differences in both gameplay and art style: a youthful 2.5D ink-splashing martial arts aesthetic, combined with an action combat system (ACT) that requires strategic thinking and presents challenges, such as observing level layouts and choosing the fastest route to complete tasks.
In order to improve efficiency in our workflow, we have decided to introduce Stable Diffusion.
Main Characters
ACT System
Final ACT Trailer:
First Round ACT Trailer:
Levels
Prologue: Liangzhou Sunset
Players are introduced to the tutorial level. The route is simple, and the environment is open, allowing players to complete various tutorial tasks while becoming familiar with the game's artistic style, which showcases a ruined village.
Chapter One: Twenty-Four
Slayers
​
The layout features a circular
one-way flow, combining both
indoor and outdoor sections.
Multiple nodes are incorporated
to allow for flexible additions of
detailed story elements later on.
The artistic style of the chapter
reflects a desolate quarry and
bleak and eerie atmosphere.
Chapter Two: Midnight Echoes of Hu
The Midnight Echoes of Hu level features scattered layout distribution and multiple routes, offering players the freedom to explore. The level is mainly divided into two sections: the bustling city area and the conspiracy zone. The artistic style represents an ancient city
Chapter Three: Xiao’s Secret
the second half becomes more straightforward. The artistic style portrays a mysterious Xiao’s Secret is an indoor level with a winding route. The first half is complex, while underground palace, emphasizing secrecy and intrigue.
Chapter Four: The Brush Formation
The Brush Formation features two main scenes located far apart. One follows a single path
outside a mansion, while the other is set inside with a symmetrical layout and connected spaces.
The artistic style combines two contrasting themes: majestic architecture and natural garden elements, creating a blend of elegance and tranquility in the mansion design.